Resume

 

Personal Info:

-  Chris Nirenberg, 30/10/1987

-  Current Location – Montreal, Canada

-  Contact: nizzaarg@gmail.com

- linkedin

 

Skills:

-  Low and High poly modelling, organic and inorganic, texturing, skinning

 

Software:

-  Maya/3ds Max

-  Zbrush/Mudbox

-  Photoshop

 

Previous Experience:

- Febuary 2013 - Present, Eidos/Square Enix Montreal (http://www.eidosmontreal.com/)

Senior Character Artist

- December 2011 - January 2013, Gameloft Montreal (http://www.gameloft.com)

Character Artist

- February 2010 – March 2011, Sidhe Interactive (http://www.sidheinteractive.com)

Character Artist

-  November 2008 – present, various freelance projects (contact for details)

Character/Environment Artist

tf

 

Referrals:

-"Chris was an absolute beast for us on Thief. He has a great attitude, an astute attention to detail, was an absolute workhorse for us down the stretch, and did everything that needed to be done. 

I give huge praise to Chris, for being a great team member, and producing some of the best looking work in the game. I really hope to work with him again someday." December 19, 2013

Jacque Choi, Lead Character Artist, Eidos/Square Enix Montreal

 

-"Chris has proven himself to be a skilled and diligent artist - providing character sculpts and game-ready meshes for more than one of our titles. Professional, personable and easy going, Chris has been a great asset to the teams he's worked with." December 5, 2010

Stuart Middleton, Creative Director, Sidhe Interactive

 

Education:

-  3 years at rmit university Melbourne campus (incomplete)

Bachelor of art, digital art (games art degree)

 

____________________________

Please email me for my full resume

nizzaarg@gmail.com
All artwork (c) Chris Nirenberg unless otherwise stated